Saint Petersburg GT Deathgorge - 6th place

Hexbane's Hunters Hexbane's Hunters
Order Order

Card sets (7)
Breakneck Slaughter Rivals Deck

Impetus: +1 Move to each fighter that has one or more Momentum counters. After the reaction step that follows an activation step, for each fighter that has one or more Momentum counters, that fighter's player picks an opponent. That opponent places the Scatter token in that fighter's hex, and pushes that fighter X hexes in the direction indicated by the HammerSmash symbol, where X is the number of that fighter's Momentum counters, then removes that fighter's Momentum counters. If that fighter cannot be pushed into a hex, that fighter is not pushed, and stagger that fighter.

You can only include cards from one universal Rivals deck.


Essential Cards PackHexbane's Hunters expansionGorechosen of Dromm expansionBeastbound Assault Rivals DeckToxic Terrors Rivals DeckBreakneck Slaughter Rivals DeckForce of Frost Rivals Deck


Play formats

Cards: 6 | 7 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Objectives (12)

Total glory - 19
6 | 5 | 1
3 | 3

Gambits (10)

10 | 0

Upgrades (10)

6 | 4

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
E5 Great Gains Universal Objective Score this in an end phase if you scored five or more glory points in this round.
2 - Essential Cards Pack - NewestDuplicate 23/44 (52.27%)  
E15 Pure Carnage Universal Objective Score this in the third end phase if seven or more fighters are out of action.
Restricted
3 - Essential Cards Pack - NewestDuplicate 7/44 (15.91%)  
E25 Daylight Robbery Universal Ploy Roll one attack dice. On a roll of HammerSmash or Critical successCritical success take one unspent glory point from one opponent.
Restricted
- - Essential Cards Pack - NewestDuplicate 4/44 (9.09%)  
E48 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Essential Cards Pack - NewestDuplicate 35/44 (79.55%)  
E49 Great Fortitude Universal Upgrade +1 Wounds.
- - Essential Cards Pack - NewestDuplicate 19/44 (43.18%)  
NM65 An Eye for an Eye Hexbane's Hunters Objective Surge, Dual: Score this immediately after:
A friendly fighter's Attack action takes the target out of action
If: One or more friendly fighters are out of action.
1 - Hexbane's Hunters expansion - - 4/44 (9.09%)  
NM67 Due Process Hexbane's Hunters Objective Surge, Hybrid: Score this immediately after:
Your warband makes a fourth or subsequent Attack action in the same round
Or: After the second or subsequent successful Attack action made by your warband in the same round.
1 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM70 Lives Well Spent Hexbane's Hunters Objective Dual: Score this in an end phase if:
Two or more friendly hunters are out of action.
And: You have scored three or more objectives.
2 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM72 Proof of Guilt Hexbane's Hunters Objective Hybrid: Score this in an end phase if:
Each surviving enemy fighter (at least one) has no Move or Charge tokens
Or: Each surviving enemy fighter (at least one) is in the same player's territory
Or: One or more opponents have each scored six or more objectives.
Restricted
2 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM76 Weapons of Justice Hexbane's Hunters Objective Surge, Hybrid: Score this immediately after:
A friendly fighter is given their second or subsequent upgrade in the same round
Or: After a second or subsequent Move or Charge token is removed from a friendly fighter during the action phase.
1 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM77 By Hook or by Crook Hexbane's Hunters Ploy (Errata update) Reaction: Play this during a deal damage step in which a friendly hunter with one or more upgrades is dealt damage. Reduce that damage by 1, to a minimum of 1.
- - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM80 For the Order! Hexbane's Hunters Ploy Reaction: Play this in your power step after a friendly hunter is given an upgrade. Remove all Move and Charge tokens from that hunter.
- - Hexbane's Hunters expansion - -  
NM81 Lead the Crusade Hexbane's Hunters Ploy (Errata update) Reaction: Play this after the out of action check of a friendly hunter's Attack action, if the target was taken out of action. Choose one friendly hunter. Draw one power card and Inspire that hunter in the next Inspire step.
- - Hexbane's Hunters expansion - - 2/44 (4.55%)  
NM82 Making a Point Hexbane's Hunters Ploy Choose a friendly Aemos, Brydget or Haskel. The chosen fighter makes the following Attack action:

Hex 3 SwordFury 2 Damage 1
Finisher

Finisher: +1 Dice and Cleave to this Attack action if the target is adjacent and vulnerable.
- - Hexbane's Hunters expansion - - 4/44 (9.09%)  
NM86 You Stand Accused! Hexbane's Hunters Ploy Choose one enemy fighter. +1 Dice to Attack actions made by friendly fighters that target the chosen fighter. This effect persists until the chosen fighter is out of action or ends an activation in your territory.
- - Hexbane's Hunters expansion - - 4/44 (9.09%)  
NM87 Bane of Evil Hexbane's Hunters Upgrade This fighter has the following cumulative benefits, depending on how many friendly hunters are out of action.
1+: +1 Wound.
2+: +1 Dice to this fighter's Attack actions.
3+: +1 Damage to this fighter's Attack actions.
- Leader Hexbane's Hunters expansion - - 3/44 (6.82%)  
NM89 Cold Iron Nails Hexbane's Hunters Upgrade Each time this fighter's Range 1 Attack action takes a target out of action, pick one:
Gain 1 glory point or that target cannot be Raised.
Place the affected target's fighter card to one side to remind both players.
- Hunter Hexbane's Hunters expansion ? - 5/44 (11.36%)  
NM91 Lucky Hexbeak Foot Hexbane's Hunters Upgrade +1 Defence
This fighter cannot be dealt damage by lethal hexes or gambits.
- - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM93 Protective Brand Hexbane's Hunters Upgrade You can re-roll one dice in this fighter's defence rolls.
The target of this fighter's Attack actions cannot have supporting fighters.
Attackers that target this fighter cannot have supporting fighters.
This card cannot be broken.
- - Hexbane's Hunters expansion - -  
NM94 Retractable Pistol Hexbane's Hunters Upgrade

Hex 4 SwordFury 3 Damage 1
Surprise!

This Attack action's characteristics cannot be modified.
Surprise! (Reaction): Use this after an enemy fighter's Move action. This fighter makes this Attack action. It must target that enemy fighter and cannot drive the target back.
- Haskel Hexbane, Brydget Axwold Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM96 Woodcutter's Strength Hexbane's Hunters Upgrade +1 Damage to this fighter's Range 1 Attack actions for each success or critical success in the attack roll.
- Aemos Duncarrow Hexbane's Hunters expansion - - 2/44 (4.55%)  
NM243 Hold them Under Universal Ploy Choose one enemy fighter and roll X attack dice, where X is the number of friendly fighters adjacent to that enemy fighter, to a maximum of three. For each roll of HammerSmash, deal 1 damage to the chosen fighter.
- - Gorechosen of Dromm expansion - -  
NM299 Reflecting Mask Universal Upgrade Reaction: After an activation step in which this fighter was dealt damage by an enemy fighter's Range 1 or 2 Attack action, deal 2 damage to that enemy fighter, then break this card.
- - Hexbane's Hunters expansion - - 9/44 (20.45%)  
BA6 Loyal Allies Universal Objective Surge, Dual: Score this immediately after an Attack action if:
A friendly fighter's attack or defence roll included one or more Single SupportSingle support or Double SupportDouble support
And: One or more of those symbols was a success.
1 - Beastbound Assault Rivals Deck - - 5/44 (11.36%)  
TT17 Ill-prepared Universal Ploy Poison
Choose one enemy fighter on a starting hex. Give the chosen fighter one Move token. The chosen fighter cannot make Attack actions while that fighter is on a starting hex. This effect persists until the end of the round or until damage is dealt to the chosen fighter.
- - Toxic Terrors Rivals Deck - - 3/44 (6.82%)  
BS5 Gale Force Universal Objective Surge: Score this immediately after your warband's third or subsequent Attack action made in the same phase.
1 - Breakneck Slaughter Rivals Deck - - 5/44 (11.36%)  
BS9 Rapid Strike Universal Objective Score this in an end phase if the number of enemy fighters out of action is equal to or greater than the round number (e.g. two or more enemy fighters out of action in round 2).
2 - Breakneck Slaughter Rivals Deck - - 4/44 (9.09%)  
BS13 Breakneck Pace Universal Ploy Choose a friendly fighter. Give the chosen fighter one Momentum counter. +2 Move to that fighter in the next activation step.
- - Breakneck Slaughter Rivals Deck - -  
BS24 Headlong Sprinter Universal Upgrade (Errata update) +2 Move
After this fighter's first Move action in an activation step, give this fighter two Momentum counters.
- - Breakneck Slaughter Rivals Deck - -  
FO4 Chill of the Grave Universal Objective Score this in an end phase if two or more enemy fighters are out of action.
2 - Force of Frost Rivals Deck - - 9/44 (20.45%)  
FO5 Cold-blooded Universal Objective Surge: Score this immediately after your warband takes an enemy fighter in enemy territory out of action.
1 - Force of Frost Rivals Deck - -  
FO18 Frozen to the Spot Universal Ploy Choose an enemy fighter. After the chosen fighter's activation in which they made one or more Move actions, deal 1 damage to that fighter. This effect persists until the end of the phase or until that fighter is taken out of action.
- - Force of Frost Rivals Deck - - 2/44 (4.55%)